Advanced Scripter

Hi, I am Vigu a roblox scripter with "2 years" of scripting experience.
Worked with very big developers, and for games

Why Choose me?
1.Doing work under the deadline
2.Optimized Code
3.Modular and can be scaled
4.Experience in shop system / gamepass system
5.Knowledge of OOP
6.Fast Bug Fixing
7.Friendly with your team
Making your Dream game to Life

Steal from Baddie
Steal from Baddie

Steal From Baddie
The game which I worked with for fixing all bugs in the game and adding monetization to the game, whole playtime reward system, regain the item system etc. after all fun working with the team

Worked With Big Developers

*Worked with*

8mapz (55M visits contribute) - Worked on his game as lead scripter

*Worked with*

Pressit(Thumbnil artist worked for Fishit game) - **Worked with him for fixing bugs and adding monetization **

*Worked with*

YeetusCleetus(Thumbnil artist worked for many youtubers) - "Scripter for his game"


Controllable Cannon System

*Most Challenging Part?
Cannon System the most unique and advanced system it looks easy but the internal issues made the cannon system difficult.
the main issue of this is because of there are 5 different player in the lobby with 5 cannon. server has to calculate the whole camera movement to manipulate it so, cannon will face ware camera face
*How I Fixed it?
1.Shifted whole camera manipulation to client
2.Made server get the camera position when player fires the Ball with lerp so it feel real
3.And reduced the Ball lag by adding decal means the ball you seeing is not actually ball it is a ball image creating illusion of it so, the polygon count of whole ball shape will reduced to 4 polygon

Combat System

*Most Challenging Part?
Combat System in this system is biggest issue is not making it but every time the character is changed we will have to make a differ script for different m1
How I Fixed it?
1.Changed the script to OOP so we don't have make a stack of script in our game but just adding animation in folder as per character the script will automatically fid the animation and play it
2.Made a Module that contains the information (Configuration Module) of every character like there Damage dealing strength, Knock Back, animations, even name so we does not have to go in the actual script to change it
because every thing is centralized due to only one module

Realistic Horror game movement

*Most Challenging Part?
Horror game movement this system includes stamina bar but not in boring way like other games but it has bar that reduces the size of it as the player walk/run
The actual problem is..
this game is multiplayer, so u will ask how this is a problem because the movement you seen is only in client side means the player's device will crash out or get started heating very fast due to math calculation every frame. Because of things like realistic breathing (sorry for not recording sound of gameplay), camera smooth movement etc.
How I Fixed it?
1.Added a proper device check and fps check based on fps and device the camera is moved means if the fps are low the calculation time will reduce
2.Head movement replication on server so the friends can also see where the player is looking at.

Fun with gun

*Fun Project
Fun with Gun
This is complete fun project were we have a gun but when we shoot the bullet we so in the direction we fired the bullet . A perfect combination of Momentum + PvP
As it is a fun project and roblox new game publishing policy I didn't published the game and many things ware left like map, fixing lighting etc. So this got abundant but still fun time making it :)
(Game Designed by me)

Placing System

*What I got by making this?
Placing system after making this in modular way I can use the system any were in any game just by plugin 2 module scripts

Let's make your dream come true

More On YouTube


Thank your form Vigu for visiting this site & DM if interested
payment will be flexible